We spread our efforts across maps, interactions, and UI this month. Here’s what’s new.

The Galactic Map

One of the most exciting changes to come out of the client rebuild is that the galactic map is now unbounded. There’s no longer a fixed view frame limiting what you can see. Players will be able to pan freely across the entire known galaxy, with stars they’ve visited visible alongside stars that fall within their ships’ sensor range.

Army & Fleet Interactions

We’ve implemented base-level functionality for armies and fleets. Movement, claiming & settling areas, and visibility is all working. It doesn’t look its best yet, but everything is behaving the way it should.


Production UI

This is where players will manage what their citizens are doing across their areas, and it’s up and running.

What’s Next

  • Minimap
  • Colony rebalancing
  • Moving units independently
  • Pivoting from shipyard ui to interactions with other game pieces

We’re also approaching internal playtesting for base mechanics, which is a huge milestone for us. We can’t wait!


Thank You For Supporting StariumXCV

We’d love to get to know you, and we invite you to join our community on Discord. Our devs are always around and happy to chat, whether you have questions, feedback, or just want to say hi!